This is a fun DW build that started from a hand control deck.
It's made to make the opponent lose all threats in the hand and keep constant pressure with DWs.
A fun combo is Exchange -> Dragged Down. I set all spells/traps so they're forced to take a DW monster, then I Dragged Down, choosing the DW monster I just gave them! Since they activate in the grave their effects will go off for me, a nice 2-for-1.
Alternatively, I will Dragged Down a possible threat, then let them sit on a useless DW monster.
The Wind-Up Hunter loop was included for the further hand control, making them discard 3+ on opening turn is really fun, and makes the rest of deck go by smoothly. It also goes with the whole theme of You-Have-No-Good-Hand
Any comments, questions, or suggestions will be appreciated.
It's made to make the opponent lose all threats in the hand and keep constant pressure with DWs.
A fun combo is Exchange -> Dragged Down. I set all spells/traps so they're forced to take a DW monster, then I Dragged Down, choosing the DW monster I just gave them! Since they activate in the grave their effects will go off for me, a nice 2-for-1.
Alternatively, I will Dragged Down a possible threat, then let them sit on a useless DW monster.
The Wind-Up Hunter loop was included for the further hand control, making them discard 3+ on opening turn is really fun, and makes the rest of deck go by smoothly. It also goes with the whole theme of You-Have-No-Good-Hand
Any comments, questions, or suggestions will be appreciated.